The dreams had certain commonalities: a sort of jerky/time lapse Super 8 film quality at times, but that was not because of any lack of clarity in my dream vision, it was the director's choice - they were all being filmed, but they were also all being filmed backwards so that the actors and I didn't know what would happen next, or first, if you get my drift, although the dreams themselves all came to (satisfying) conclusions.
All the landscapes were scattered with trinkets and junk and treasure - nuts and bolts to jewelry, but plenty of small objects strewn about. (No melting watches.) We would examine them occasionally, collect some, and in one house cleaned them up. We wore costumes, if we weren't already cartoons. Most bizarre was the action. They were quests, generally involving heights (carefully traversing snowy cliff ledges with plants that belonged in the sea, footbridges, and a rickety train on a track at least 200 metres off the ground) and there was always an saboteur doing everything from hosing us with water or blood to leading us the wrong way - but generally organic things. The sabateur was sometimes the director.